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Download PDF Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Written By pellegrinomintyshchristians on Rabu, 24 November 2010 | November 24, 2010

Download PDF Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

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Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile


Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile


Download PDF Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

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Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

About the Author

Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to build great products.Tony is a pioneer in virtual reality, the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-organizer of the San Francisco WebGL Meetup, and the San Francisco WebVR Meetup, and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s books on WebGL: WebGL Up and Running (2012), and Programming 3D Applications in HTML5 and WebGL (2014).Tony is currently VP of Platform Products at WEVR, a virtual reality community and VR media player for aspiring and professional creatives.

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Product details

Paperback: 172 pages

Publisher: O'Reilly Media; 1 edition (November 20, 2015)

Language: English

ISBN-10: 9781491922835

ISBN-13: 978-1491922835

ASIN: 1491922834

Product Dimensions:

7 x 0.4 x 9.2 inches

Shipping Weight: 12.6 ounces (View shipping rates and policies)

Average Customer Review:

4.1 out of 5 stars

16 customer reviews

Amazon Best Sellers Rank:

#683,158 in Books (See Top 100 in Books)

I purchased this book for a friend who just got interested in virtual reality. I've been working in the VR for several years and Learning Virtual Reality is a a great overview for hobbyist and hardcore developers alike to understand what VR is all about. It's easy to read and digest and even includes some code to get you off running. I highly recommend this book if your someone who wants to understand how to develop and learn about virtual reality.

This is a very short book with very little original content. Most of the book is a recounting of hardware and software instructions that are freely available on the Internet.

Pretty good. Tony Parisi is the real article, but I found the book a little rudimentary in the early chapters. When you are this level, hit it hard, unless you want to be all things to all people. Will update this review once I have had more time with it, but for those who don't know - the author is in the epicenter of the action in the real world.

Fantastic overview of building VR applications for Oculus Rift, Gear VR, Google Cardboard, and VR using the web stack. Essential reading if you want a proper primer on the major technologies and considerations behind high-impact virtual reality.

Great to jump in and get your feet wet - definitely get goggles!

This is a must have book if you are diving into the lucrative and fast-moving world of Virtual Reality. The must have book on your desk regardless of where your skill levels are at.

This book was a gift for my son. He's headed for a career in Virtual Reality & loved this book.

Great primer for any aspiring VR developer! Learn the basics and make a 360 photo viewer with this excellent book.

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Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile PDF
Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile PDF
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